Whenever a major awards ceremony approaches, you'll find an outcry for the addition additional classifications to acknowledge underappreciated efforts and satisfy the spirits of followers who have specialized interests.
My colleague has already made advocating for terror-themed awards. That would rule. Equally deserving are tabletop games, representing a passionate advocate's mission. However, I must insist for pushing forward since similar to dedicated enthusiasts, I have a cast-iron argument for why my demand stands as crucial and important of all. Here's the proposal: There should be an award type for logic-based games.
Categorizing Game Types
Classifying creative works defies precise measurement; it’s very subjective, and it will always generate discussions concluding with vague boundaries. This explains why movie academies avoid this approach. However, it represents an essential concession within the realm of gaming, that demonstrate such variety they barely qualify one unified medium.
To recognize the complete range of achievement in video games to be recognized, and to ensure all game types to compete fairly, classification by type becomes crucial.
Current Gaming Award Categories
Leading game ceremonies currently feature award types recognizing Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Simulation and strategy titles, and Sports/Racing games. Together, these award types actually cover a lot of ground, making space possible for numerous titles.
Not so for logic-based experiences. No suitable classification appears to put them. Think about these recent excellent titles, all very different: structural challenges in a particular game, intense tile-matching from another release, thought-provoking social scenarios in another game. Where could they possibly go within current classifications? Nowhere, that’s where.
The Representation Problem
Many instances occur outstanding logic titles launched regularly lacking appropriate categories during gaming ceremonies, except when they manage to fit for categories like Handheld titles, VR/AR Game, or the intensely contested small studio competitions.
- One classic puzzle game got overlooked completely in 2014
- Another creative title missed out in 2019
- A beloved organization game received no acknowledgment that year
- Only a few logic titles scraped into independent or mobile categories
Significance of Puzzle Games
These are often small games, however the design of the puzzle game carries substantial weight. Well-known matching games stand as the most-played games worldwide continuing this trend for many years.
The iconic tile-matching title challenges famous sandbox experiences competing to become highest-selling title ever; it additionally competes as greatest title ever. Brain-teasers form essential building blocks to the art of video games, and they are in conversation with almost every other genre.
Proposal and Rationale
Logic titles wouldn't face that issue. It would be easy to populate five nominees with fascinating, diverse, deserving games annually without trouble — actually, with challenge, because you’d have to leave many worthy titles.
To emphasize again, these are games lacking appropriate categories in important events. Brain-teaser creators operate at the challenging frontier interactive creation, developing some of the purest expressions of the video game form. Similar to cinema stunt performers, they deserve recognition. We shouldn't delay generations.